CameraServerClientConnected Event |
Namespace: Ozeki.CameraAssembly: OzekiSDK (in OzekiSDK.dll) Version: 10.4.13.0
Syntaxpublic event EventHandler<CameraServerArgs> ClientConnected
Public Event ClientConnected As EventHandler(Of CameraServerArgs)
public:
event EventHandler<CameraServerArgs^>^ ClientConnected {
void add (EventHandler<CameraServerArgs^>^ value);
void remove (EventHandler<CameraServerArgs^>^ value);
}
member ClientConnected : IEvent<EventHandler<CameraServerArgs>,
CameraServerArgs>
Value
EventHandlerCameraServerArgs
See Also